Our team consists of four people, namely Anissa and Arfisha, nutritionists, Asa, a chemist, and Romi, an engineer. The spirit of togetherness is the philosophy of our team. Our vision is to contribute to food security worldwide by fostering genetic diversity within a circular economy.
Noah’s Barn is a gamification that allow users to play, learn, and give the contribution to reach the food diversity. This games based application has some features such as data of crop collection, encyclopedia of crop, and crop’s market? General public particularly youth is the group who potentially have a big role to help the sustainability of our food diversity. They are numerous and able to make a change. By playing this game, people will attractively involve to reach the food diversity in a fun way. They will share what crops they’ve found, even the rare and unique one, share it to others so that other people will get to know it and also allowing people to access the particular crops although it only exists in some regions of Indonesia. According to the data submission, it could identify what crops are abundant and what crops are lacking.